League of Legends Prediction Market Data
Tick-by-tick trades and L2 order-book depth for 5 League of Legends series on Kalshi & Polymarket & predict.fun — LoL match and game winners, map winners, map handicaps, kill totals. 1,110 series-days covering September 2025 – present; 1.6M trades · $139.0M turnover over the last 30 captured days. Every contract captured co-located with nanosecond venue and receive timestamps — sold as day bundles, €1 per day, bought as a guest with instant download.
League of Legends on Kalshi & Polymarket & predict.fun
LoL match, game and map winners, map handicaps and kill totals on Kalshi, Polymarket and predict.fun.
Every series below is archived at full feed resolution — each contract file carries every trade print (price, size, side) and Level-2 order-book updates in one normalized, zstd-compressed schema. A series-day bundle holds all contracts of the series for one UTC day.
Most traded League of Legends series (last 30 days)
Ranked by USD turnover from our own daily statistics — the series a market maker or bot builder should start with.
| # | Series | Venue | Trades (30d) | Turnover (30d) | Days | |
|---|---|---|---|---|---|---|
| 1 | League of Legends esports | Polymarket | 645,292 | $104.3M | 30 | Buy days |
| 2 | League of Legends Game | Kalshi | 535,309 | $19.2M | 30 | Buy days |
| 3 | League of Legends Map Winner | Kalshi | 393,062 | $10.8M | 30 | Buy days |
| 4 | League of Legends esports | predict.fun | 41,615 | $3.9M | 13 | Buy days |
| 5 | League of Legends Total Maps | Kalshi | 29,059 | $809.5K | 30 | Buy days |
Trades and USD turnover summed over every contract of the series, from the recorded tick data; 30 days to 2026-10-21. Series without statistics in the window are omitted.
League of Legends activity per venue
| Venue | Series | With stats | Trades (30d) | Turnover (30d) |
|---|---|---|---|---|
| Polymarket | 1 | 1 | 645,292 | $104.3M |
| Kalshi | 3 | 3 | 957,430 | $30.8M |
| predict.fun | 1 | 1 | 41,615 | $3.9M |
30 days to 2026-10-21, from our own daily statistics per contract.
League of Legends — development since capture
7,933,639 trades and $670.0M of USD turnover across 5 series since 2026-07-08; busiest single series-day 2026-09-12 with $15.8M, biggest contract DN-SOOPERS-v-KIWOOM-DRX-lol-dnf-drx-2026-08-10 (2026-08-10, $4.0M).
| Month | Series active | Days | Trades | Turnover (USD) | Avg / day | Contracts traded | L2 updates | vs previous month |
|---|---|---|---|---|---|---|---|---|
| Oct 2026 (month to date) | 5 | 21 | 1,076,338 | $106.7M | $5.1M | 3,437 | 302.1M | — |
| Sep 2026 | 4 | 30 | 2,228,705 | $196.4M | $6.5M | 8,562 | 659.4M | −38.7 % |
| Aug 2026 | 4 | 31 | 3,519,127 | $320.6M | $10.3M | 11,131 | 654.1M | +594.1 % |
| Jul 2026 | 3 | 24 | 1,109,469 | $46.2M | $1.9M | — | — | — |
League of Legends series — trades and USD turnover summed per calendar month (UTC) over every contract, from our own daily statistics of the recorded tick data. Days = captured UTC days; a partial month shows no month-over-month change. Contracts traded and L2 (order-book) updates exist for days captured with the extended statistics.
League of Legends — turnover by weekday
Mondays are the busiest day at about $5.2M of USD turnover, averaged over the captured days of the last 30.
| Weekday (UTC) | Avg turnover / day | USD | Avg trades | Days |
|---|---|---|---|---|
| Monday | $5.2M | 52.6K | 4 | |
| Tuesday | $4.8M | 57.2K | 5 | |
| Wednesday | $4.1M | 53.9K | 5 | |
| Thursday | $4.8M | 60.2K | 4 | |
| Friday | $3.9M | 51.9K | 4 | |
| Saturday | $4.9M | 56.4K | 4 | |
| Sunday | $4.7M | 51.0K | 4 |
League of Legends series — average USD turnover and trades per weekday over the captured days of the last 30, from our own daily statistics; weekdays without a captured day show —.
Rising League of Legends series — 30 days vs the 30 before
| # | Series | Venue | Turnover (30d) | Prior 30d | Growth (avg / day) | Trades (30d) |
|---|---|---|---|---|---|---|
| 1 | League of Legends Game | Kalshi | $19.2M | $28.1M | −31.6 % | 535,309 |
| 2 | League of Legends Map Winner | Kalshi | $10.8M | $18.9M | −42.8 % | 393,062 |
| 3 | League of Legends esports | Polymarket | $104.3M | $189.1M | −44.8 % | 645,292 |
| 4 | League of Legends Total Maps | Kalshi | $809.5K | $1.8M | −55.3 % | 29,059 |
Growth of average USD turnover per captured day, the 30 days to 2026-10-21 against the 30 days before; series need ≥ 10 captured days in both windows and ≥ $10K of turnover in the current one. From our own daily statistics.
League of Legends prediction markets — trades and turnover per day
Every captured UTC day of the last 30, summed over the 5 League of Legends series — how much these markets trade day by day, from our own tick capture.
| UTC day | Series with stats | Contracts traded | Trades | Turnover | Buy share | L2 updates |
|---|---|---|---|---|---|---|
| 2026-10-21 | 5 | 53 | 5,713 | $282.2K | 48 % | 866.6K |
| 2026-10-20 | 5 | 61 | 6,670 | $269.6K | 66 % | 2.8M |
| 2026-10-19 | 5 | 48 | 11,690 | $371.7K | 61 % | 3.7M |
| 2026-10-18 | 5 | 47 | 10,308 | $3.6M | 53 % | 2.6M |
| 2026-10-17 | 5 | 90 | 43,168 | $6.2M | 51 % | 6.7M |
| 2026-10-16 | 5 | 115 | 69,046 | $8.0M | 57 % | 12.6M |
| 2026-10-15 | 5 | 159 | 97,840 | $11.9M | 54 % | 14.0M |
| 2026-10-14 | 5 | 175 | 37,168 | $6.5M | 45 % | 10.2M |
| 2026-10-13 | 5 | 276 | 84,213 | $12.2M | 52 % | 17.2M |
| 2026-10-12 | 5 | 282 | 98,381 | $13.1M | 51 % | 28.5M |
| 2026-10-11 | 5 | 145 | 13,824 | $609.9K | 62 % | 12.8M |
| 2026-10-10 | 5 | 218 | 56,309 | $3.1M | 52 % | 23.6M |
| 2026-10-09 | 5 | 163 | 30,456 | $1.8M | 51 % | 10.3M |
| 2026-10-08 | 4 | 121 | 41,825 | $3.8M | 54 % | 11.2M |
| 2026-10-07 | 4 | 239 | 89,228 | $5.6M | 56 % | 22.8M |
| 2026-10-06 | 4 | 266 | 72,709 | $6.7M | 54 % | 23.9M |
| 2026-10-05 | 4 | 187 | 39,149 | $3.5M | 49 % | 16.0M |
| 2026-10-04 | 4 | 199 | 82,730 | $8.8M | 44 % | 19.4M |
| 2026-10-03 | 4 | 173 | 71,324 | $5.9M | 55 % | 23.4M |
| 2026-10-02 | 4 | 172 | 44,758 | $2.0M | 52 % | 16.0M |
| 2026-10-01 | 4 | 248 | 69,829 | $2.5M | 54 % | 23.5M |
| 2026-09-30 | 4 | 344 | 75,880 | $5.2M | 53 % | 25.7M |
| 2026-09-29 | 4 | 211 | 50,695 | $1.6M | 52 % | 16.6M |
| 2026-09-28 | 4 | 196 | 61,137 | $3.7M | 55 % | 21.6M |
| 2026-09-27 | 4 | 291 | 97,166 | $5.9M | 54 % | 26.1M |
| 2026-09-26 | 4 | 270 | 54,687 | $4.6M | 49 % | 20.0M |
| 2026-09-25 | 4 | 195 | 63,332 | $3.9M | 55 % | 15.4M |
| 2026-09-24 | 4 | 182 | 31,453 | $1.1M | 58 % | 12.1M |
| 2026-09-23 | 4 | 177 | 61,728 | $2.8M | 55 % | 32.1M |
| 2026-09-22 | 4 | 225 | 71,921 | $3.5M | 54 % | 21.9M |
Per UTC day, summed over every League of Legends series that has statistics for that day, from every trade print of every contract in our tick archive. Trades and USD turnover are exact; contracts traded, buy share and L2 (order-book) updates exist for days captured with the extended statistics — earlier days show —.
Most traded League of Legends contracts on 2026-10-21
The single event contracts with the most USD turnover on the newest captured day — with open and close price and the outcome implied by the last print.
Single contracts ranked by USD turnover on 2026-10-21 (UTC), from every trade print in our tick archive. Prices quote 0..1; the implied outcome reads the last print of the day (≥ 0.97 Yes/Up, ≤ 0.03 No/Down) — venues publish the official result. Each contract’s day file is sold individually, the whole series day as a bundle.
Kalshi League of Legends series
Largest archive first. Each series page lists its exact coverage, day count and recent days; day bundles are bought in the shop calendar.
| Series | Venue | Interval | Days | Coverage | Size | Price/day | |
|---|---|---|---|---|---|---|---|
| League of Legends Game | Kalshi | event | 235 | February 2026 – present | 17.8 GB | €1 | Buy days |
| League of Legends Map Winner | Kalshi | event | 229 | March 2026 – present | 12.4 GB | €1 | Buy days |
| League of Legends Total Maps | Kalshi | event | 229 | March 2026 – present | 2.29 GB | €1 | Buy days |
Polymarket League of Legends series
Largest archive first. Each series page lists its exact coverage, day count and recent days; day bundles are bought in the shop calendar.
| Series | Venue | Interval | Days | Coverage | Size | Price/day | |
|---|---|---|---|---|---|---|---|
| League of Legends esports | Polymarket | event | 404 | September 2025 – present | 90.6 GB | €1 | Buy days |
predict.fun League of Legends series
Largest archive first. Each series page lists its exact coverage, day count and recent days; day bundles are bought in the shop calendar.
| Series | Venue | Interval | Days | Coverage | Size | Price/day | |
|---|---|---|---|---|---|---|---|
| League of Legends esports | predict.fun | event | 13 | October 2026 – present | 223 MB | €1 | Buy days |
League of Legends — market types across 5 series
108,707 contracts listed as of 2026-10-22, read from each contract's venue identifier — Kalshi lists each type as its own series, Polymarket, predict.fun and OG.com one family per league.
| Market type | Contracts listed (all time) | Listed last 30 days | Share |
|---|---|---|---|
| total / over-under | 38,766 | 1,998 | 36 % |
| map / game winner | 38,177 | 3,330 | 35 % |
| player & team props | 17,987 | 1,573 | 17 % |
| moneyline / winner | 9,086 | 790 | 8 % |
| spread / handicap | 4,204 | 237 | 4 % |
| strike ladder | 173 | 0 | 0 % |
| draw | 15 | 0 | 0 % |
| other | 299 | 36 | 0 % |
| Total | 108,707 | 7,964 | 100 % |
League of Legends series— market type read from each contract's venue identifier (ticker suffix on Kalshi, slug suffix on Polymarket, market description on predict.fun and OG.com), counted over every contract listed in the family as of 2026-10-22; “listed last 30 days” counts contracts whose venue settlement time falls in that window. Every one of them is in the day bundle of its day.
Why buy League of Legends prediction-market data here
Four things every page on this site is built on — and the reason the numbers above exist at all.
We record everything
The complete public feed of each venue as it was published: every Level-2 snapshot and update at the venue's full book depth, every trade with its aggressor side, every quote, funding, mark-price and liquidation event — for every instrument the venue lists, every UTC day since we added the venue. Nothing sampled, no top-N cut, no on-demand capture.
Institutional grade
Captured co-located at the venue with the exchange timestamp and our receive timestamp in integer nanoseconds, an event-id chain that makes any gap visible, and one normalized schema across 35+ venues — the same capture our own high-frequency trading engine and enterprise feeds run on.
€1 per instrument-day
Any instrument-day is €1, series-day bundles start at €1 — no subscription, no minimum order, no tiers to unlock. Credit packs lower the effective price and never expire, and every venue has free full-day samples to test against first.
Self-service for everyone
Pick the days in the Data Shop, pay by card as a guest and download immediately — no sales call, no enterprise contract, no KYC. Coding agents buy the same files through the MCP server, and the free Agent Skill teaches them the format.
Agents: /llms.txt · MCP server /mcp · every page as markdown via Accept: text/markdown
League of Legends prediction-market data — FAQ
Does Kalshi have League of Legends markets?
Yes — LoL game winners, map winners and total-maps markets as separate series; Polymarket and predict.fun archive League of Legends as one family each with match, game, handicap and kill-total contracts.
How are best-of series represented in the LoL data?
One contract per map plus one for the series winner, each its own file with the full order book and trade tape; map handicaps and kill totals add further contracts per match. The esports guide explains the label structure.
How far back does the League of Legends data go?
Coverage runs September 2025 – present — 1,110 series-days across 5 series on Kalshi & Polymarket & predict.fun. Each series page lists its exact span.
Can I get League of Legends prediction-market data as CSV or Parquet?
Yes — trades export as gzipped CSV or Parquet at no extra cost, with integer microsecond UTC timestamps that load straight into pandas, polars or DuckDB. Kalshi, Polymarket and predict.fun record full order-book depth without a separate BBO stream, so book data ships in the native tick file — the free reader script converts it locally. See the formats overview.
How much does League of Legends prediction-market data cost?
€1 per series-day bundle — every contract of the series for that UTC day — no subscription, no minimum order. Pick days in the shop calendar, pay as a guest, download immediately.
Do I need an account or a sales call?
No. Pick the League of Legends series-days in the Data Shop, pay by card as a guest and download immediately — no subscription, no minimum order, no KYC, no enterprise contract, no sales call. Coding agents buy the same bundles through the MCP server.
How is the League of Legends data captured?
Co-located at the venue, message by message: every Level-2 update and every trade print carries the exchange timestamp and our receive timestamp in integer nanoseconds, an event-id chain makes any gap visible, and one normalized schema across 35+ venues means a parser written for Binance reads these files unchanged. It is the same capture our own high-frequency trading engine runs on — nothing sampled, no top-N cut.
Which market types are in the League of Legends data?
As of 2026-10-22 the 5 League of Legends series with a market-type snapshot had listed 108,707 contracts: total / over-under 38,766 · map / game winner 38,177 · player & team props 17,987 · moneyline / winner 9,086 · spread / handicap 4,204 · strike ladder 173 — counted from every contract file of each family across Kalshi, Polymarket, predict.fun. Kalshi splits these into separate series; Polymarket, predict.fun and OG.com list one family per league. Each series page shows its own mix.
What was the busiest League of Legends trading day?
2026-09-12 — $15.8M of USD turnover over 64,346 trades in a single series-day. Since our statistics began on 2026-07-08, 5 League of Legends series recorded 7,933,639 trades and $670.0M in total; the biggest single contract was DN-SOOPERS-v-KIWOOM-DRX-lol-dnf-drx-2026-08-10 on 2026-08-10 at $4.0M. Mondays are the busiest weekday at about $5.2M per day.